Computational Fabrication
Hiroya Tanaka Lab , Fab Research SFC
D08 VoxEffects 2.0
D07: VoxEffects 1.0
E06 export VXC
D06 Pixelize and Stencil
D05
Environmental Construction
A25 Voxel Uniform Distribution
A24 Voxel to Marching Cubes (Surface Again)
A23 Voxel_Line_AABB_Intersection for Porus
A22 Tube
A21 Cube<->Octahedron “Dual”
A20 Simple MeshTube for Torus
A19_Spring_Voxel
D02 Waveform Media
A18 Building Stones
D04 Pattern Generator by GA (for Self-assembly system)
D01 IPBP
D03 Kinect CAD
Grants
3D Printed Digital Materials
Standard 3D Model
A17 Cellular Automaton 3D
A16 Soundneedlize
A15 Mesh Needlize&Sporulate
B01 Catenary Surface Simulator
A14 Voxel I/O
A13 Evolutionary Structural Optimization
Required Libraries and Related Projects
C01 Sketch 3D (Marching Cube)
A11 Mesh Inflation
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